The 13th HourNote from 1023 - I found this among my things from two lifetimes ago.This is an account of the potential end of all things, by Ged of the Order of the Lantern. Recorded 10/2/1008, pertaining to events on 9/20/1008. In the days leading up to the quest, Warlord Cimone's "ball" of Deep Fae magic which she had been given by King Pyr had begun acting strangely. It seemed to move around of its own accord while she was sleeping, and one time was found in the morning sitting balanced on the top of the saddle of her horse, which it apparently saddled by its own power. When it was put on a string, it immediately leaned in one direction. The Azure Guard followed where it indicated, and arrived in the tavern which was to become the Nexus. The day of the quest, a number of heroes of the Realms were transported from the tavern we had gathered in to the Nexus. Many small quests were undertaken, but the main one I will concern myself with were the ones involving the Bois of Bedlam. One of the portals in the Nexus opened in to a thick mist. After some travel, a clock would appear, which could be set to any hour from noon to midnight. Once a time was chosen, the mists would open to a time and place. Any given time would always return to the same scene. I only was present for and retain memories of one quest through this portal. The first time the portal opened, the clock was set to "dinnertime", possibly 5:00. The party of adventurers were met by a classic "save the damsel" quest. Once they brought the woman back to her betrothed, he moved to embrace her, and suddenly turned into a Boi of Bedlam, uttered "I will devour your soul!", and apparently did so. At this moment the mists closed in and brought the party back to the Nexus. The second time the portal opened, the clock was set to the same time as the first, in an attempt to prevent the Boi from consuming the woman. However, the party was unable to. An Identify Creature spell was cast on the man at the beginning, and he was reported as human. I suspect that he may have been using some form of the Shapeshifting spell, but cannot be certain. Despite their best efforts, the quest ended the same as the first. One time, although I am not certain whether this was the second time the portal opened or a third time, the heroes on the quest encountered Freesia. She said that Cuchullain and Nimbus were dead. When this was reported back to the Nexus, I cast a Fortune Tell spell asking how many years after the fall of Oberon Cuchullain died. The response was Insectafae writing in my notebook, saying that it did not matter and that we had bigger problems to deal with, like the Bois. It was signed by the Duke of Magic. I know the person whom I believe to be the current Duke of Magic, and as well as not knowing Insectafae well enough to write it that quickly, he also does not normally talk to me in the tone of voice that my answer was in. I believe this to have been a later Duke of Magic, contacted either because of time being weird in the Nexus, time being weird in Fae, or both. I was part of a party which entered the portal and set the clock to 3:00. We met a man fighting off the Bois, who we believe to be a Wellman. He told us that his people had been fighting off the Bois, though at the moment he was the only one alive among his party. We killed the Bois who were around us, and also destroyed a Soul Eater, which had to be struck with a weapon which had a piece of Hematite in contact with the handle three times before we could kill it. Each strike required a new piece of hematite, and caused it to vanish and reappear later. I was also part of another party which entered the portal, but my report of it still must be told from second-hand knowledge, for reasons that will become apparant. We set the clock to 7:00, and arrived in a blood-soaked fortress. Outside of the fortress, countless Bois swirled around, and some attacked through the gate. Our fighters held them off while others tried to figure out what to do. I know I used several Fortune Tells, but the answers were apparently that this was inevitable. Eventually the Bois must have overcome our fighters, and killed either all or most of us. I was scalped during this time, and I believe that soon after the mists returned us to the Nexus. My first memory after walking through the portal to begin the quest is of being raised in a very large group healing, so I suppose that most or all of us must have been killed by the Bois, and that someone called my soul. My thanks to whomever did it, I never found out. At some point during the day, the magus Bright used his powers to directly communicate with the Nexus. He receieved a vision of thin, branching black lines. At the split from one line to two, he saw two images. One of a dagger stabbing someone in the back, and the other of the dagger being parried. It was assumed that this was showing the branching timeline. Although there was no central line for most of the vision, at the top all of the lines came together into a very thick black line. Then it abruptly ended, but a silver thread appeared to start from just above the end to back behind the start of the thickest part of the line. Most of us took a break from questing to eat in the early evening. Soon after that, we began preparing for whatever the night would throw at us. In addition to the portal with the clock and the Bois, we had determined that the regional magics were for fighting against Bedlam. For this reason, we began preparing for encounters with Bedlam. I did my best to spread knowledge about it to the heroes who hadn't heard as much about it as me. Just after we were more or less ready, the tavern started collapsing, and the portal which had lead us to the quests with the Bois opened. We hurried through, into complete darkness, and were immediately attacked by Bois. We fought them along the path, until we passed the clock from before. It was lying on the ground, and the hands were curled up. Across the face was a large "13". Immediately after the clock, we saw a man some distance away. He appeared to be glowing, and as we approached we saw that he was the mage Cecil. He looked almost inhuman, and was missing one of his eyes. On seeing us, he said something similar to "No! This can't be real! You're all dead! I AM THE CENTER OF THE UNIVERSE, AND IT ENDS WHEN I END IT! TOTAL REALITY FAILURE!" Before reality could fully end, however, Bright responded with the most powerful regional spell, "I am the center of the universe, and it doesn't end until I end it! Reality Restored!" Cecil looked at him, and the rest of us, with amazement, realizing we were real. He wondered how this could be possible, because, according to him, "Reality ended five minutes ago." The only reality left was in a small bubble which he was maintaining, and had almost ended. Cecil also told us that he had taken the final step with the Turok sphere, which seems to mean he had become a god. He asked if Cimone had the "Final Gift" with her. When she answered that she had the Deep Fae magic, Cecil told us that this meant we had a chance this time. We had to get to Tarnisha's Gate, as Tarnisha was the only one who made it back last time. Cecil set off and we followed closely. The first obstacle we encountered was a field entirely filled with Bedlam. King Pyr was there, with his own Gate. As a Knight of Eagle's Rook, he would be able to open the gate and allow us 30 seconds to cross the field safely, although he would have to remain behind. He opened the gate and we sprinted across. Everyone was able to reach the far treeline safely. We began travelling along a long, winding path which surrounded on all sides by Bedlam. Bois swung out of the sides at us, and had to be fought off of the path in front of us as well. Several people payed particular attention to protecting the spellcasters with regional magic, Janus, Bright, and one other, because we knew they would be needed if reality or any aspects of it began to fail. The path narrowed and became more difficult to fight on. Then, the Bois stopped attacking us normally, and began physically grabbing us and attempting to pull us into Bedlam itself. I myself was nearly lost, but Janus and Kovaks were able to rescue me. Rekees came extremely close to being pulled in, but a chain of several people were able to pull her back out. One of the regional spells could temporarily force the Bois to release us. We approached another Gate, and found Sir Iawen. She told us that everything we were seeing was Cecil's fault, and that he had killed the all of the gods and taken their power, except for Aurora and Xaos. She offered us the choice to come with her to the one remaining spot of light, to repopulate and defend against the endless assult of Bedlam. Cecil argued with her that the only choice we had was to continue on to Tarnisha's Gate to try to undo this. Iawen shouted that Cecil was worse than the Fairies, and we realized that she somehow was controlling two of the Furies, the only two left at this point in the future. Cimone gathered the other Fae among us, Gryf and one other, younger adventurer, and the three of them were quickly surrounded by mortal bodyguards. Several people went over to Iawen's side, including Faelynn. She attempted to contact Aurora, but just as we had been told would happen with any other gods, she contacted Cecil instead. I believe this is the point that Iawen's spirit broke, because her last source of light was gone. She commanded the Furies to attack, and we killed them while keeping the Fae back. Cecil continued along the path, and we all followed, although some wanted to stay behind. Iawen cried in anguish that we were killing her by leaving, but she was unwilling to follow Cecil and so wouldn't come with us. The discord about whether we should have stayed with her remained for the rest of the quest. We travelled along another thin path between Bedlam, and reached another Gate. This one had a bright of light over nothingness. Instead of Bedlam on the sides, it was complete oblivion. We began fighting the Bois on the bridge, gaining ground very slowly. We were low enough on spells that a Circle of Healing and a Mystic Forge were cast. Cecil began to give up hope, saying "Oh, what's the use? We have no hope of surviving. I AM THE ROCK OF THE UNIVERSE, AND IT BREAKS WHEN I BREAK IT! INTEGRITY FAILURE!" Our weapons and armor all became extremely fragile, and several swords shattered on their next blows. Janus responded with the regional spell which restored integrity, returning our equipment to its formor strength. Cecil thanked us for not giving up and we continued to fight. At the end of the bridge, we realized that Bois were coming from behind us. The Gate's owner, whose name I missed, sacrificed himself to allow us to continue, and we fled with Cecil. By now we were almost out of all limited spells. We reached Freesia's gate. She and Cecil exchanged loving greetings, but then Cecil said "Do you remember what you promised me?" and when she responded yes he asked what it was. She answered, "I promised you my heart." Cecil told her "I need it now," and to our horror, reached into her chest and pulled out her heart. As Freesia collapsed, we felt a rush of magical power. Several people swung weapons at Cecil, and when we stopped them, told us that her blood was on our hands for watching and not stopping Cecil. Despite this, we continued, entering a ruined tavern. The tavern was filled with cobwebs, and the tables were overturned and stacked at odd angles. We began settling down for a rest, when it suddenly when completely black, and we realized that the ceiling was Bedlam. Bois dropped out of it and we fought them off until we were able to escape through the door on the other side. We regrouped, and prepared to push forwards, although Cecil had another moment of despair and attempted to end reality for a second time. Janus Kiltra stopped him, and after he recovered, we continued. We began to fight Bois which swung with a corrupting, black sickness. Duchess Ophelia was struck with this. Nevertheless, we pressed on. We fought one type of Bois which had to be surrounded by light before it could be defeated. Cecil told us that we were approaching Tarnisha's Gate, and we spread out in to a small field. Suddenly he realized that we had been lead into a trap, by the Bois copy of Zula which was created during Feast of Chimeron 1008. Cecil summoned the true Zula, and his battle with his copy covered our escape. I lead, and heard an enourmous explosion from behind me. We hurried, and finally This is where Ged's account ends. I think I got distracted, like with many things, and so never finished writing it. Sadly, at this point, I cannot remember any other details, until we finally reached a deep pit of Bedlam surrounding Tarnisha's Gate. Cimone broke one of the few rules of the Azure Guard, which was "Cimone can never go into Bedlam," and stepped in to plung her arm through the thickest part of Bedlam and into the Gate, while allies around her protected her from bois which swung dangerously close to her head. When she reached through the gate, we all shouted the incantation we had been taught. Unbeknownst to us for another five years, she had reached into the future where we met Mad Tom's heads, creating a pocket of Realms that saved us all. Back in the time of this 13th hour, we backed up from the pit of Bedlam, and, understanding that we had finished our task, Cecil spoke the words to end Reality one more time, sending us back to the Nexus. This vision of how Bedlam could end the world was basically what set Ged on the path of seeking how to stop it, eventually discovering his connection to Rosetta along the way. Funny how it all connects together. |
Created by Rosetta (Eric Willisson) at 10-28-23 05:20 AM
Last Modified by Rosetta (Eric Willisson) at 10-28-23 05:20 AM