GrimlochWithin the Nation of Grimloch 3 paths of regionals are available. (Grimloch, The Nation; The Dark One; Grimloch, the Land)~The Dark One -Unknown ~Grimloch, The Nation 1) Any Pool Spell 2) Find The Way Uses: 2 Material: Circle of rope, with a stone in the middle Verbal: 30 words This spell provides a route to a Person, Place, or Thing. 3) Selfish Heal Limb Uses: Unlimited Verbal: 10 words As heal limb, heals all limbs, self only 4) Morph Weapon Uses: 5 Active: wipe blade of weapon with cloth 5 times The caster may prepare and call from the following list "Axe, Mace, Spear, Dagger, Arrow, Silver, Bone, Wood, Steel, Magic" 5) Armor The caster may wear and call 1 pt. Sectional armor. Must be wearing the armor to call. 6) Persevearance Uses: 2 Material: A circle flagged with surveyor's tape When the caster dies, after a 200 count the caster may zombie walk to their flagged circle. If they are stopped before they reach the circle they may zombie walk again after another 200 count. When the caster reaches the circle they are raised. 7) Enchant Bracers Uses: 1 Verbal: 20 Material: Bracers with blue duct tape on them, and the words "Magic Stealable" While wearing these braces the caster may swing "Magic" ~Grimloch, the Land 1) Zombie Walk Uses: 5 Verbal: "I command you to follow me" as Zombie Walk, except you must continuously chant the verbal 2) Cause Disease/Poison Uses: 3 Verbal: 20 words, written on a scroll, clearly indicating disease or poison Causes the caster to exude Disease or Poison. On the 1st call of 'Drag' or 'Search' the Caster must call either Disease or Poison, as appropriate 3) Death Speak Uses: 5 Must meditate for 60 sec. Must re cast after each death. While dead that caster may speak and hear, but not see unless they have Death Watch. If scalped the cater loses all memory while dead. 4) Control Undead Uses: 5 Verbal: 10 words Allows the caster to give a simple command to a single undead. Will only work on lesser undead. 5) Protection from Living Uses: Unlimited Verbal: 20 words stating purpose of the spell This spell protects the caster in 360 degrees from attack by anything living. 6) Dominate Corpse Uses: 2 Verbal: 3 words and an explanation - enter the body of a dead player or NPC, while inside the caster is not there and may call 'No Effect' to any attacks. - The Corpse is raised as an undead within the caster's control, and the caster may give unlimited commands - The Caster must remain withing 4' of the dominated corpse or the spell ends - The spell ends when the dominated corpse dies. 7) *** See the Author to inquire about the 7th circle |
Created by Quinn (Richard Pavis) at 08-07-09 04:31 AM
Last Modified by Quinn (Richard Pavis) at 10-28-09 10:13 PM